Dailies: Taking an hour each day to prototype and learn new techniques.
Looking out for more Unity graph shader examples

Messing about creating a vertex displacement map using the graph shader. Could make a nice teleport animation with more tweaking and not so batshit crazy
tut: https://www.youtube.com/watch?v=vh85pzT959M
Daily 19.02.20 /// 206 // vertex displacement / #madewithunity #gamedev