XR Components
Dailies: Exploring XR components
Unity Shaders
Dailies: Taking an hour each day to prototype – Brushing up on Unity shader and the Shader Graph
Generative Art: Noise
Dailies: Take some time to learn Processing, a tool that allows you to create art using Java. Loving shaders and creating via
Generative Art
Dailies: Take some time to learn Processing, a tool that allows you to create art using Java. Loving shaders and creating via
Blender Mantaflow Fluid
Dailies: Taking an hour each day to prototype and learn new techniques. Exploring the new Mantaflow fluid simulation in B
Dishonored Blink VFX
Dailies: Taking an hour each day to prototype and learn new techniques. Recreating the blink VFX from Dishonored in VR using U
Soul VR Shader
Dailies: Taking an hour each day to prototype and learn new techniques. Absolutely loved Pixars Soul Movie and was really insp
Hadouken VR
Dailies: Taking an hour each day to prototype and learn new techniques. Exploring recreating Street Fighter moves in VR
VR Hand Tracking
Dailies: Taking an hour each day to prototype and learn new techniques. Learning how to set up hand tracking in Unity with the
VR Workshop: Control Desk
Building a VR controller desk using an Atari, PS4 and Xbox controllers as a base
VR Custom Hands
Exploring the concept of allowing the user to switch between hand models using a device on their wrist.
VR Workshop: Basic Components
Building myself a virtual workshop where I can explore & prototype concepts.
AI exploration using Bolt
Finally bit the bullet and bought Bolt for @unity3d. I really need to get the speed I can prototype in Unreal with visual scri
Pencil Shader
Exploring a shader that gives the impression of hand drawn in a 3D space,
Unreal Shaders
Dailies: Taking an hour each day to prototype and learn new techniques. Exploring shader creation in Unreal using a collection
Particle Effects in Unreal Engine
Dailies: Taking an hour each day to prototype and learn new techniques. Exploring particle creation in Unreal using a collecti