Dailies: Taking an hour each day to prototype and learn new techniques.
Working through a Unity Unite 2018 workshop using Robbie Swifthand assets.
Finished the Robbie level by adding audio, UI elements and the game manager. Great tutorial from Unite 2018, learnt loads ?
tut: https://www.youtube.com/watch?v=j29NgzV8Dw4&list=PLX2vGYjWbI0REfhDHPpdIBjjrzDHDP-xT
play level: http://www.shanedoherty.com/unity/robbie/
Daily 19.02.28 /// 211 // robbie done / @unity3d #madewithunity #gamedev
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Painting some prefabs, bringing in some post effects and a camera shake. Now officially a AAA game ?
Daily 19.02.27 /// 210 // post / @unity3d #madewithunity #gamedev
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Bringing in cinemachine for camera work, lighting and blend trees which I love. So easy to understand and tweak your animations in @unity3d. Coming along nicely.
Daily 19.02.25 /// 209 // gameplay / #madewithunity #gamedev
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Understanding all the inputs and smart ways to do wall grabs, crouching etc… Inputs now integrated
Daily 19.02.24 /// 208 // inputs / #madewithunity #gamedev
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Learning how to construct a 2D tile using Robbie Swifthand assets. Some nice techniques uses tilemaps, layering and painting randomly.
Daily 19.02.22 /// 207 // 2d level construct / #madewithunity #gamedev