Dailies, Front Page, Unreal, VR Hadouken VR ShaneDoherty August 3, 2020 Dailies: Taking an hour each day to prototype and learn new techniques. Exploring recreating Street Fighter moves in VR Haaaaadouken… VR Daily 20.09.03 /// 369 // Hadouken VR / #gamedev #UnrealEngine #VR Such a fun prototype to mess around with. Now I can respawn and aim my VR Hodoukens ?? Daily 20.09.92 /// 368 // Hadouken VR / #gamedev #UnrealEngine #madewithunreal #VR Holidays over, back on it. Adding an impulse to my VR Hodouken Right-facing fistFire Daily 20.08.31 /// 367 // Hadouken VR / #gamedev #UnrealEngine #VR Messing about trying to recreate Street Fighter “Hadoukens” in VR. Building up the fireballDaily 20.08.07 /// 366 // Hadouken VR / #gamedev #madewithunreal #VR Messing about trying to recreate Street Fighter “Hadoukens” in VR. Step 1: SummoningDaily 20.08.064 /// 365 // Hadouken VR / #gamedev #madewithunreal #VR Let there be light, revealing fire as I bring my hands closer together.Daily 20.08.04 /// 365 // Hadouken VR / #oculus #vr #gamedev #ue4 Gonna see how far I can push this flipbook fire animation, got a fun idea in mindTut: https://www.youtube.com/watch?v=B8Gya38KkJY Daily 20.08.04 /// 364 // Hadouken VR / #oculus #vr #gamedev #ue4