Watchdogs 2
The Division
Spider-Man
Destiny 2: Forsaken
Tales of the Neon Sea
Itch.io
The Doll Shop
Itch.io
God of War
Umfend
Itch.io
Old Man’s Journey
Steam Playing indie games and collecting inspiration
Unity UI Elements
Dailies: Taking an hour each day to prototype and learn new techniques. Tutorial & assets from Pluralsight
Unity Audio Deep Dive
Dailies: Taking an hour each day to prototype and learn new techniques. Tutorial from Pluralsight
Dive into ProGrids, Probuilder & Polybrush
Dailies: Taking an hour each day to prototype and learn new techniques.
Shader Prototyping in Unity
Dailies: Taking an hour each day to prototype and learn new techniques. Collection of tutorials from Brackeys and Unitys Tutor
Navigation Fundamentals
Dailies: Taking an hour each day to prototype and learn new techniques. Collection of tutorials and assets from Pluralsight
Unity Animation Fundamentals
Dailies: Taking an hour each day to prototype and learn new techniques. Collection of tutorials and assets from Pluralsight
Unity C# Scripting Fundamentals
Dailies: Taking an hour each day to prototype and learn new techniques. Collection of tutorials and assets from Pluralsight We
Unity Refresh
Dailies: Taking an hour each day to prototype and learn new techniques. I’ve been buried in Unreal for a few months now
Jumping ship to Maya
Dailies: Taking an hour each day to prototype and learn new techniques. After years of working within Cinema 4D, it’s ti
VFX Explorations
Dailies: Taking an hour each day to prototype and learn new techniques.
Angry Bob
Dailies: Taking an hour each day to prototype and learn new techniques. Working on my texture painting skills in Substance Pai
Dwarf Painting
Dailies: Taking an hour each day to prototype and learn new techniques. Playing in Substance Painter as I paint a dwarf. Model
UI Design in Unreal Engine
Dailies: Taking an hour each day to prototype and learn new techniques. Exploring how to build a UI and connect actions within
Post Processing in Unreal Engine
Dailies: Taking an hour each day to prototype and learn new techniques. Next up in my 1 hour daily challenge is post processin
Full Body Rig
Dailies: Taking an hour each day to prototype and learn new techniques. Following on from the facial rigging which I enjoyed s
Stylised Game Sword
Dailies: Taking an hour each day to prototype and learn new techniques. Design a more stylised PBR texture for a game prop usi
Facial Rigging
Dailies: Taking an hour each day to prototype and learn new techniques. Learning how to create a facial rig on a character mes
Cinematics in Unreal Engine
Dailies: Taking an hour each day to prototype and learn new techniques. Learning tips & tricks within sequencer, Unreal
Sci-Fi Crate
Dailies: Taking an hour each day to prototype and learn new techniques. Experimenting with Substance Painter
Character Animation in Unreal Engine
Dailies: Taking an hour each day to prototype and learn new techniques. My next daily will bring me back into Unreal Engine. N
Angry Worm
Dailies: Taking an hour each day to prototype and learn new techniques. Excited about this one. Something that’s been bu
Unreal Engine Fundamentals
Dailies: Taking an hour each day to prototype and learn new techniques. It’s time to dive into the beast that is Unreal
Mineshaft
Dailies: Taking an hour each day to prototype and learn new techniques. An exploration in Cinema 4D modelling a mineshaft and
Unity Physics Fundamentals
Dailies: Taking an hour each day to prototype and learn new techniques.
Unity Lighting
Dailies: Taking an hour each day to prototype and learn new techniques.
Node animations
Dailies: Taking an hour each day to prototype and learn new techniques. Diving into Xpresso, Cinema 4D’s node system.
Maze Game in Unity
Dailies: Taking an hour each day to prototype and learn new techniques. My love of 3D & motion design all comes from the f