XR Components
Dailies: Exploring XR components
Metaverse Space: Galactic Guitar VR
Dailies: My goal for 2022 is to create a collection of metaverse spaces focusing on fun VR prototypes. Blocked out in Gravity
Blender Mantaflow Fluid
Dailies: Taking an hour each day to prototype and learn new techniques. Exploring the new Mantaflow fluid simulation in B
Nier AR Prototype
Dailies: Taking an hour each day to prototype and learn new techniques. Exploring prototyping the Nier: Automata Pod VFX
Yakuza LOD
Dailies: Taking an hour each day to prototype and learn new techniques. Having some funny sketching on a Yakuza Like a Dragon
Punchbag VR
Dailies: Taking an hour each day to prototype and learn new techniques. Getting a better understanding of hand physics in VR &
Soul VR Shader
Dailies: Taking an hour each day to prototype and learn new techniques. Absolutely loved Pixars Soul Movie and was really insp
Spawn Fireball in VR
An Unreal Engine 4 tutorial where I’ll explain how you can spawn a fireball and shoot it in VR using UE4, the VR Templat
Groot VR Hands
Dailies: Taking an hour each day to prototype and learn new techniques. Having some fun creating my own VR hands inspired by G
VR Hand Tracking
Dailies: Taking an hour each day to prototype and learn new techniques. Learning how to set up hand tracking in Unity with the
Learning Blender
Dailies: Taking an hour each day to prototype and learn new techniques. After years of being comfortable in C4D I need to get
VR Workshop: Control Desk
Building a VR controller desk using an Atari, PS4 and Xbox controllers as a base
VR Workshop: Atari 2600 Joystick
VR Custom Hands
Exploring the concept of allowing the user to switch between hand models using a device on their wrist.
Animal Controller in Unity
Humaniod controllers are relatively easy with Unity but I’ve always had difficulty with trying to control animals and ot
AI exploration using Bolt
Finally bit the bullet and bought Bolt for @unity3d. I really need to get the speed I can prototype in Unreal with visual scri
Game Jam: 5 Minute Hero
Exploring a fire/water element gun for the weekly game jam https://itch.io/jam/weekly-game-jam-113
Exploring 3D Interactive Widgets in Unreal Engine
With an eye on creating VR interfaces I’m exploring how to create interactive widgets in a 3D space. The goal is to crea
Widgets in Unreal Engine
Aiming to exploring interaction user interfaces in a VR 3D space but first I need to get the basic down in Unreals UMG system.
Pencil Shader
Exploring a shader that gives the impression of hand drawn in a 3D space,
Mobile VR
Exploring nice interactions and visuals in mobile VR (Google Cardboard)
VR Visual Prototyping
Dailies: Taking my next batch of dailies to level up my VR/AR design skills and exploring visual concepts.
VFX Physics
Dailies: Taking an hour each day to prototype and learn new techniques. Messing about with character animations and Cinema 4d
C4D Motion Techniques
Dailies: Taking an hour each day to prototype and learn new techniques. Exploring some animations in Cinema 4D, inspired from
Cinema 4D Sketches
Dailies: Taking an hour each day to prototype and learn new techniques. Next batch of dailies I’m going to jump into Cin
Dailies: Game Art
Dailies: Taking an hour each day to prototype and learn new techniques. Taking a week off the game jams. Plan is to take that
Game Jam: The Last BOT
Dailies: Taking an hour each day to prototype and learn new techniques. Short Story for the weekly game jam https://itch
Game Jam: A.R.S.O.N
Dailies: Taking an hour each day to prototype and learn new techniques. Game for the weekly game jam https://itch.io/jam/weekl
Unity VFX Graph
Dailies: Taking an hour each day to prototype and learn new techniques.
Witness
Character Animation
Dailies: Taking an hour each day to prototype and learn new techniques. Wrapping my head around character animation in Unity u
Ape Out
Steam
3D Game Kit
Dailies: Taking an hour each day to prototype and learn new techniques. Next up, gonna do this Unity 3D Game Kit tutorial. Jus
Bird of Passage
Itch.io
Unity Graph Shaders vol.2
Dailies: Taking an hour each day to prototype and learn new techniques. Looking out for more Unity graph shader examples
Survival Shooter Game
Dailies: Taking an hour each day to prototype and learn new techniques. Tutorial and assets from Unity