Space Shooter
Dailies: Taking an hour each day to prototype and learn new techniques. Exploring building games from start to finish so I can
Roll a Ball
Dailies: Taking an hour each day to prototype and learn new techniques. Learning some basics from a tutorial from Unity
Dive into ProGrids, Probuilder & Polybrush
Dailies: Taking an hour each day to prototype and learn new techniques.
Shader Prototyping in Unity
Dailies: Taking an hour each day to prototype and learn new techniques. Collection of tutorials from Brackeys and Unitys Tutor
Navigation Fundamentals
Dailies: Taking an hour each day to prototype and learn new techniques. Collection of tutorials and assets from Pluralsight
Unity Animation Fundamentals
Dailies: Taking an hour each day to prototype and learn new techniques. Collection of tutorials and assets from Pluralsight
Jumping ship to Maya
Dailies: Taking an hour each day to prototype and learn new techniques. After years of working within Cinema 4D, it’s ti
Angry Bob
Dailies: Taking an hour each day to prototype and learn new techniques. Working on my texture painting skills in Substance Pai
Dwarf Painting
Dailies: Taking an hour each day to prototype and learn new techniques. Playing in Substance Painter as I paint a dwarf. Model
Full Body Rig
Dailies: Taking an hour each day to prototype and learn new techniques. Following on from the facial rigging which I enjoyed s
Stylised Game Sword
Dailies: Taking an hour each day to prototype and learn new techniques. Design a more stylised PBR texture for a game prop usi
Facial Rigging
Dailies: Taking an hour each day to prototype and learn new techniques. Learning how to create a facial rig on a character mes
Sci-Fi Crate
Dailies: Taking an hour each day to prototype and learn new techniques. Experimenting with Substance Painter
Angry Worm
Dailies: Taking an hour each day to prototype and learn new techniques. Excited about this one. Something that’s been bu
Mineshaft
Dailies: Taking an hour each day to prototype and learn new techniques. An exploration in Cinema 4D modelling a mineshaft and
Node animations
Dailies: Taking an hour each day to prototype and learn new techniques. Diving into Xpresso, Cinema 4D’s node system.
Noise
Dailies: Taking an hour each day to prototype and learn new techniques. Using noise to disform a sphere
Deforming
Dailies: Taking an hour each day to prototype and learn new techniques. Experimenting with Elements 3D & After Effects
Inflate Soft Body
Dailies: Taking an hour each day to prototype and learn new techniques. Playing with soft bodies in Cinema 4D
Soft Body
Dailies: Taking an hour each day to prototype and learn new techniques. Exploring soft body dynamics with forces in Cinema 4D
Stålenhag Bots
Dailies: Taking an hour each day to prototype and learn new techniques. To push myself further in 3D modelling I’m going
Character Rigging
Dailies: Taking an hour each day to prototype and learn new techniques. Continuing the challenges and pushing into new areas o
Voronoi Fracture
Dailies: Taking an hour each day to prototype and learn new techniques. Testing the new fracture feature in Cinema 4D
Sculpt a Monster
Dailies: Taking an hour each day to prototype and learn new techniques. Time for a new challenge and it’s something I
Hayabusa Motorcycle
Dailies: Taking an hour each day to prototype and learn new techniques. Stepping up my modelling skills by modelling a motorcy
Model a Robot
Dailies: Taking an hour each day to prototype and learn new techniques. Learning Cinema 4D, so starting off with a basic robot