Dailies

Dailies: Game Art

Dailies: Taking an hour each day to prototype and learn new techniques. Taking a week off the game jams. Plan is to take that

Game Jam: The Last BOT

Dailies: Taking an hour each day to prototype and learn new techniques. Short Story for the weekly game jam  https://itch

Game Jam: A.R.S.O.N

Dailies: Taking an hour each day to prototype and learn new techniques. Game for the weekly game jam https://itch.io/jam/weekl

Game Jam: Get Dem Cards

Dailies: Taking an hour each day to prototype and learn new techniques. My first game jam: https://itch.io/jam/notgdcjam2019 T

Unity VFX Graph

Dailies: Taking an hour each day to prototype and learn new techniques.

Character Animation

Dailies: Taking an hour each day to prototype and learn new techniques. Wrapping my head around character animation in Unity u

3D Game Kit

Dailies: Taking an hour each day to prototype and learn new techniques. Next up, gonna do this Unity 3D Game Kit tutorial. Jus

2D Platformer

Dailies: Taking an hour each day to prototype and learn new techniques. Working through a Unity Unite 2018 workshop using Robb

Unity Graph Shaders vol.2

Dailies: Taking an hour each day to prototype and learn new techniques. Looking out for more Unity graph shader examples

Survival Shooter Game

Dailies: Taking an hour each day to prototype and learn new techniques. Tutorial and assets from Unity

Space Shooter

Dailies: Taking an hour each day to prototype and learn new techniques. Exploring building games from start to finish so I can

2D in Unity

Dailies: Taking an hour each day to prototype and learn new techniques. Exploring 2D in Unity, using tutorials & assets fr

Unity Playground

Dailies: Taking an hour each day to prototype and learn new techniques. Exploring the Playground 2D Kit asset from Unity

Roll a Ball

Dailies: Taking an hour each day to prototype and learn new techniques. Learning some basics from a tutorial from Unity

Unreal Shaders

Dailies: Taking an hour each day to prototype and learn new techniques. Exploring shader creation in Unreal using a collection

Particle Effects in Unreal Engine

Dailies: Taking an hour each day to prototype and learn new techniques. Exploring particle creation in Unreal using a collecti

Unity UI Elements

Dailies: Taking an hour each day to prototype and learn new techniques. Tutorial & assets from Pluralsight

Unity Audio Deep Dive

Dailies: Taking an hour each day to prototype and learn new techniques. Tutorial from Pluralsight

Dive into ProGrids, Probuilder & Polybrush

Dailies: Taking an hour each day to prototype and learn new techniques.

Shader Prototyping in Unity

Dailies: Taking an hour each day to prototype and learn new techniques. Collection of tutorials from Brackeys and Unitys Tutor

Navigation Fundamentals

Dailies: Taking an hour each day to prototype and learn new techniques. Collection of tutorials and assets from Pluralsight

Unity Animation Fundamentals

Dailies: Taking an hour each day to prototype and learn new techniques. Collection of tutorials and assets from Pluralsight

Unity C# Scripting Fundamentals

Dailies: Taking an hour each day to prototype and learn new techniques. Collection of tutorials and assets from Pluralsight We

Unity Refresh

Dailies: Taking an hour each day to prototype and learn new techniques. I’ve been buried in Unreal for a few months now

Jumping ship to Maya

Dailies: Taking an hour each day to prototype and learn new techniques. After years of working within Cinema 4D, it’s ti

VFX Explorations

Dailies: Taking an hour each day to prototype and learn new techniques.

Angry Bob

Dailies: Taking an hour each day to prototype and learn new techniques. Working on my texture painting skills in Substance Pai

Dwarf Painting

Dailies: Taking an hour each day to prototype and learn new techniques. Playing in Substance Painter as I paint a dwarf. Model

UI Design in Unreal Engine

Dailies: Taking an hour each day to prototype and learn new techniques. Exploring how to build a UI and connect actions within

Post Processing in Unreal Engine

Dailies: Taking an hour each day to prototype and learn new techniques. Next up in my 1 hour daily challenge is post processin

Full Body Rig

Dailies: Taking an hour each day to prototype and learn new techniques. Following on from the facial rigging which I enjoyed s

Stylised Game Sword

Dailies: Taking an hour each day to prototype and learn new techniques. Design a more stylised PBR texture for a game prop usi

Facial Rigging

Dailies: Taking an hour each day to prototype and learn new techniques. Learning how to create a facial rig on a character mes

Cinematics in Unreal Engine

Dailies: Taking an hour each day to prototype and learn new techniques. Learning tips & tricks within sequencer, Unreal

Sci-Fi Crate

Dailies: Taking an hour each day to prototype and learn new techniques. Experimenting with Substance Painter

Character Animation in Unreal Engine

Dailies: Taking an hour each day to prototype and learn new techniques. My next daily will bring me back into Unreal Engine. N