XR Components
Dailies: Exploring XR components
Metaverse Space: Galactic Guitar VR
Dailies: My goal for 2022 is to create a collection of metaverse spaces focusing on fun VR prototypes. Blocked out in Gravity
Nier AR Prototype
Dailies: Taking an hour each day to prototype and learn new techniques. Exploring prototyping the Nier: Automata Pod VFX
Dishonored Blink VFX
Dailies: Taking an hour each day to prototype and learn new techniques. Recreating the blink VFX from Dishonored in VR using U
Punchbag VR
Dailies: Taking an hour each day to prototype and learn new techniques. Getting a better understanding of hand physics in VR &
Soul VR Shader
Dailies: Taking an hour each day to prototype and learn new techniques. Absolutely loved Pixars Soul Movie and was really insp
Lightning Bolts in VR
Put together a tutorial for visualising lightning from your VR hands
VR VFX Lightning Bolt
Dailies: Taking an hour each day to prototype and learn new techniques. Exploring VR VFX and having lightning bolts coming fro
Spawn Fireball in VR
An Unreal Engine 4 tutorial where I’ll explain how you can spawn a fireball and shoot it in VR using UE4, the VR Templat
Hadouken VR
Dailies: Taking an hour each day to prototype and learn new techniques. Exploring recreating Street Fighter moves in VR
Groot VR Hands
Dailies: Taking an hour each day to prototype and learn new techniques. Having some fun creating my own VR hands inspired by G
VR Hand Tracking
Dailies: Taking an hour each day to prototype and learn new techniques. Learning how to set up hand tracking in Unity with the
Bolt Playground
Messing around learning Bolt visual scripting in Unity but applying actions on cubes and binding them to the keyboard keys.
VR Workshop: Control Desk
Building a VR controller desk using an Atari, PS4 and Xbox controllers as a base
VR Workshop: Atari 2600 Joystick
VR Custom Hands
Exploring the concept of allowing the user to switch between hand models using a device on their wrist.
VR Workshop: Basic Components
Building myself a virtual workshop where I can explore & prototype concepts.
Mobile VR
Exploring nice interactions and visuals in mobile VR (Google Cardboard)
VR Visual Prototyping
Dailies: Taking my next batch of dailies to level up my VR/AR design skills and exploring visual concepts.